2010年10月23日 星期六

Videogames - But are they art?

a) Key quotes:

- 'Many computer games belong in category of literary arts with movies and television because they do contain elements of narrative, and their narrative elements can be subjectied to the same criticism as other narrative arts.' (Will Computer Games Ever Be A Legitimate Art From, Ernest W. Adams)

- 'Art is that it is aesthetic, it has rules for determining beauty and ugliness...Some of this apply to games also and there are distinct aesthetic qualities of games, such as "replayability", that may not apply to more conventional art forms.' (Will Computer Games Ever Be A Legitimate Art From, Ernest W. Adams)

- 'Art is to pass on cultural values from one generation to the next, to serve a sort of moral purpose.' (What Is Art?, Leo Tolstoy, 1986)

- 'The stronger the infection, the better is the art as art.' (What Is Art?, Leo Tolstoy, 1986)

- 'Real art through computer games is achievable, but it will never be achieved so long as we have no path to understanding. We need to establish our principles of aesthetics, a framework for criticism, and a model for development.' (The Art of Computer Game Design, Chris Crawford)

b) Key Links:

http://www.youtube.com/watch?v=BeaBbxrVMzM
http://www.youtube.com/watch?v=sSOS_8AmeK0&feature=related http://www.youtube.com/watch?v=0yDASlmjMlU&feature=related
http://www.youtube.com/watch?v=8rNeuuUx-SQ&feature=related
http://blogs.suntimes.com/ebert/2010/04/video_games_can_never_be_art.html

c) Key Articles:

- Will Computer Games Ever Be A Legitimate Art From, Ernest W. Adams  (thought-provoking on the question of whether videogames are art)
- The Art of Computer Game Design, Chris Crawford  (look easy to understand)
- What Is Art?, Leo Tolstoy  (make clear definitions of Art)
- The ludic hack: artistic explorations of computer games, Tilman Baumgartel (seems to be an resourceful article)
- Cracking the maze, Anne-Marie Schleiner (seems to discuss from different angles)

d) Case study:


Game Name:  Nail house demolition team battle (釘子戶大戰拆遷隊)
Developer:  unknown
Operating system:  the game site 17173 "FLASH game channel"
Date of release:  August 22, 2010

Description in detail:

It is a widely popular FLASH turret defense game on China Network recently. This game, the "nail house" in order to protect a four-story building with a variety of means to prevent "demolition team" continued bombardment. PictureThe game incudes seven levels, with the increasing levels, also more and more difficult because it will comes new and large demolition team. The main screen is an empty site, a four-story building with the word "spilt" stands alone at the far left wall, which is surrounded by many tall buildings. As the attack side of the demolition team appears from the right and the defending side is a surname "Ding"s family from the left. Every down a demolition crew, players will have corresponding gold award and the attack power of Ding's family can be upgraded. 

Picture

In the beginning of each level, the building of life is 100 value, when it become 0, the game is over. When players lose, screen will display a message, "room down, people do not fall, make persistent efforts of". On the other hand, if players can overcome the attacks, screen will appear "in the 21st century Holdout heroic war of resistance, to achieve substantive victory. Redouble our efforts, war till the end". According to the players, it seems impossible to win the game, because so many thugs swarm the house in the final level and the house will eventually be demolished.

PictureAbout the characters inside the game, there are totally six members of Ding's family, each with their unique defensive capabilities. For example, grandfather open fire, dad throw burning bottle, small mother lose slippers and small young girl throw firecrackers. Their own capabilities can create different standards of power.

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